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Showing posts from April, 2021

VICIOUS PRINCES Alpha 21

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Two princes in a vicious fight about where to order takeout You know the drill: new update, new notes, new effusive thanks for the interest. This one is mostly here to include a big ol' example of play. Check it out on the carrd!  Here's an incomplete list of changes in  Alpha Version 21: A new section, 24: Example of Play , walks you through part of a day of action at the table--it's more or less the cliffs notes version of a session I had just the other day. New art for Section 17! An overhaul to the SCHEMING section--same rules, just a different attempt to tackle the language. Next time I'll hope to have the final example rival, and then the core book is basically feature complete. I'm also hoping to take one last pass at the traits...

VICIOUS PRINCES Alpha 20 is up!

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Wow wow wow Alpha 20. What an arbitrary milestone. Head  to the carrd  to pick it up! As always, thanks for checking it out; please don't hesitate to DM me on twitter or find me on Discord if you have any feedback. Here's an incomplete list of changes in  Alpha Version 20: Wealth  has been rewritten to hopefully be a little clearer. 8.1  is where the majority of this effort went. An extra box in Section 16  and some additional text in section 13  to encourage trying the web out as a method of organization. A new rival, Keve Kornel,  with thoughts on running Great Lord rivals. Various itty bitty devils unleashed across the pages.

Translate this dungeon

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I've been using the splendid MRMOTEXT lately alongside Playscii to make dungeons. The character set is supreme stuff for quickly making some beautiful dungeons, but it lacks letters in its character set. Any that I understand, at any rate. I invite you to take this map and use it in any way you see fit--it just needs a little bit of translation first. What you come up with is bound to be more interesting than anything I could have written. @ me on Twitter or on Discord (I'm in the usual stomping grounds there) with what you come up with!

Rival: Keve Kornel, Prince of Coffins

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  Rank 6: Great Lord. The Great Lords do not need your love, nor your loyalty. They don’t even need your obedience. They don’t expect it. How could they?  They want your awe . This is how they survive: cultivated unassailability. Not of the men and women (who die like anyone dies) but of the Fourteen, and the Seventy-Seven. As well oppose the rain or the dark. As well rage against death than against the Great Lords. Imagine Zarkany burnt to the ground or slid into the sea–do not imagine it without the Council. Bring one down and sixty-two salivating suzerains line up to fill the seat. Kill one and take their patent and their place. Why wouldn’t you? Do you know what you’d be throwing away? So the bulwark has held for centuries. But Keve Kornel (Fourth Great Lord of the Day Council) has noticed the spiderweb faults in the foundation. The hellish exhalation of the Fabrication district. The nascent eighth ward. The constant cancer-growth from which the Council fancies itself deta...