Two princes in a vicious fight about where to order takeout You know the drill: new update, new notes, new effusive thanks for the interest. This one is mostly here to include a big ol' example of play. Check it out on the carrd! Here's an incomplete list of changes in Alpha Version 21: A new section, 24: Example of Play , walks you through part of a day of action at the table--it's more or less the cliffs notes version of a session I had just the other day. New art for Section 17! An overhaul to the SCHEMING section--same rules, just a different attempt to tackle the language. Next time I'll hope to have the final example rival, and then the core book is basically feature complete. I'm also hoping to take one last pass at the traits...
I've been using the splendid MRMOTEXT lately alongside Playscii to make dungeons. The character set is supreme stuff for quickly making some beautiful dungeons, but it lacks letters in its character set. Any that I understand, at any rate. I invite you to take this map and use it in any way you see fit--it just needs a little bit of translation first. What you come up with is bound to be more interesting than anything I could have written. @ me on Twitter or on Discord (I'm in the usual stomping grounds there) with what you come up with!
Here comes another alpha for The Devil City & Its Seventy-Seven Vicious Princes! The result of a lot of thinking and playtesting. If you're one of my testers, thank you so much for your time... and for putting up with the tweaks along the way, lol. Version 17!!! WOOOO! Here's a list of changes in Alpha Version 17: A visual overhaul of the headings and subheadings Tweaks to the verbiage to better communicate that one player is responsible for a whole house, prince and knights alike Big overhaul to the magic system, to put it more in line with what I described on this blog. Knavery has been tweaked--"Sprinter" and "Acrobat" removed and their powers redistributed, "Athlete" and "Survivalist" added. Wealth traits have been replaced by Project traits, and wealth has been overhauled. I need to update the Prince generators to reflect these trait changes--I beg patience for now. A section is added on Projects and how to pursue them. Coming ...
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